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Autodesk MAYA11-A Exam Syllabus Topics:
| Section | Weight | Objectives |
|---|---|---|
| Topic 1: Lighting & Rendering | 15% | - Shadow and illumination settings - Basic camera setup - Render settings and output formats - Light types and placement |
| Topic 2: Texturing & Shading | 15% | - UV mapping and unwrapping - Hypershade editor and material creation - Texture assignment and editing |
| Topic 3: Animation Basics | 20% | - Basic rigging and constraints - Animation curves and graph editor - Playback and previewing animation - Keyframing and timeline controls |
| Topic 4: User Interface & Navigation | 20% | - Customizing preferences and hotkeys - Object selection and transformation tools - Maya workspace layout - Viewports and navigation controls |
| Topic 5: Scene Management & Workflow | 5% | - Layer organization and grouping - Project setup and asset management - File management and importing/exporting |
| Topic 6: 3D Modeling | 25% | - NURBS and subdivision surfaces - Modifiers and editing tools - Geometry creation and optimization - Polygon modeling techniques |



